Augmented, Virtual, and Mixed Realities Workshop

xR Technologies in Digital Engineering Environments

Thank you for participating in the 3rd Augmented, Virtual, and Mixed Realities (xR) Workshop for SMC-IT 2021!

This year's workshop was a wonderful success!

Thank you to all of the presenters, organizers, and workshop attendees for contributing and participating in the xR Workshop this year at SMC-IT 2021.

We look forward to seeing you again in the future, and be sure to keep in touch!


Continuing on the success of the xR mini-workshops held at SMC-IT 2019 and 2017, the objective for the third iteration of this workshop is to present and discuss the challenges, successes, and failures associated with integrating xR technologies in space mission IT systems across the space mission lifecycle.

The guiding theme for the workshop this year is on how xR technologies can provide an enabling capability for visualization and human-machine interaction in the digital engineering (DE) enterprise.

Scope & Overview

With engineering environments becoming largely digital, xR technologies provide capabilities for visualizing and interacting with data and models throughout the system development lifecycle.

  • IT systems for space missions are increasingly handling greater volumes of data, being integrated with enterprise capabilities that are deployed earlier in the lifecycle, and intersect with vast and varied constituency groups.

  • Lower costs for increasingly reliable commodity hardware, robustness of the software development toolchain, and widespread availability of xR devices has resulted in efforts to realize the perceived benefits of these technologies through incorporation with a variety of user tasks.

Understanding the state of the art and best practices for xR technologies will prepare practitioners to enable valuable new user experiences.


Devin Hahne

Mechanical Design Engineer

Johns Hopkins University Applied Physics Laboratory (JHU/APL)

Umar Arshad

VP AR Growth

PTC Inc.

Dr. Benjamin Nuernberger

Technical Lead

Jet Propulsion Laboratory (JPL)

Thomas G. Grubb

AR/VR Product Development Lead

NASA Goddard Space Flight Center (GSFC)

Ian Hughes

Immersive Applications Engineer

Johns Hopkins University Applied Physics Laboratory (JHU/APL)

Dr. S. George Djorgovski

Professor of Astronomy and Data Science; Director, Center for Data Driven Discovery

California Institute of Technology (Caltech), Virtualitics Inc.


Workshop Chairs

Arthur O. Tucker, IV

Senior Professional Staff, JHU/APL

Bob Berardino

Principal Professional Staff, JHU/APL